Sound Design and Implementation for Gloomy Eyes – Love Post Mortem Check the VR experience on Steam
Music Composition, Sound Design and Implementation for this novel Webgl interactive novel created by canadian game designer Kayden Chan. Made with love, Unity and Fmod. Play the game on Itch.io
Composition, Sound Design and Integration for the VR Art Installation by Ugo Arsac. Made in Unity and Wwise. Check out the pitch on Fresnoy’s 2020 exhibition.
Sound Design and Audio Implementation for this VR Experience directed by Fabienne Giezendanner. Made in Unity. Check out the pitch on Venice Film Festival.
Composition, Sound Design and Implementation for this VR Audio installation. Made in Unity with Bolt visual scripting and Wwise. You can read the press kit below [Reload the page if the .pdf player don’t load correctly, sorry about the inconvenience].
6DOF Animated Movie – Made in Unity and Wwise. Coming Soon: Check out the pitch on Annecy Festival
Co-writing, Composition, Sound Design and Integration for this VR Audio experience. Made in Unity and Wwise. You can read the press kit below [Reload the page if the .pdf player don’t load correctly, sorry about the inconvenience].
Audio Design and Interaction Design for this Art Performance made in Ableton and MaxMSP. On Thursday July 11th, Trickart and Life Pass Filter presented their original creation called Asilomar during the 11th Beyond Humanism Conference in Université Catholique de Lille.
Video Editing, Composition & Sound Design.
Footage from Video Clips From :
Destiny 2 – Bungie Studios
Hellblade: Senua’s Sacrifice – Ninja Theory
Horizon Zero Dawn – Guerilla Games
God of War III – SCE Santa Monica Studio
Anthem – Bioware
Death Stranding – Kojima Productions
Call of Duty: Ghosts – Infinity Ward
Wolfenstein II: The New Colossus – MachineGames
Metro Exodus – 4A Games
The Last Guardian – Team Ico
No Man’s Sky – Hello Games